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Showing posts from February, 2021

2/25 Maya Modeling

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Reference Photo:

2/16 Meshroom + Maya

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 Figured out how to reduce the polygon count in Meshroom and in the middle of porting the model over to Maya... think I messed up somewhere with the texture so I'll keep updating as need be. PC's acting a little slow today. Edit: got it to work, everything's fine now (fingers crossed). 

2/11 Meshroom

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No clue if I'm doing this right, but I'll keep chugging along until something happens.   

2/9 New Photos

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2/4 Photos

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  Took around 30 pictures total in RAW format; may shoot more on a later date.

2/2 Two Local Environments

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 Environment 1: Environment 2: 

2/2 PaintFX Environment Assignment

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