4/27 Unity Progress

Put in some appropriate camping clutter; shovels, torches, lantern, etc. Added an HDR skybox and the third person controller. Decided to emulate a battlefield to create more visual interest (the excessively large swords are to allude to larger-than-life figures having been the former denizens' opponents. Planning on adding giant skeletons too, though I want to put in my ruins first). The empty space is to account for the ruins I've modeled in Maya. 

I'm not too crazy about the shrubbery I've chosen, so I may adjust that later, though it may not be noticeable anyways.  




Maya update: 



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